I have been quite now for quite some time as I push my project back towards its roots.Originally, I started out building a game based on my Manor world in Leadwerks. The idea was singleplayer only, 3rd person, action adventure.
When I switched to Unity I went though alot of prototypes to test out new concepts and learn the engine. Space games, platform games, driving etc. I reached a point when I realised I could finally make the game I started years ago in Leadwerks.So I went back to the concept of the Manor world. Just now with multiplayer firmly being the main key point. Just don't expect this game to be anything like the original Manor game play. Its a whole new game build from the ground up ( excluding engine ).
Currently I have the game running on a linux dedicated server in states with working multiplayer in a high latency connection.
But I am not quite yet ready to full show off some of the work. I do have a few screenshots of models and ingame as a tease.
Once I iron out a few minor issues I will be doing a full announcement.
